

Every year more than a million Cub Scouts and adult partners team up to participate in a Pinewood Derby®, a tradition that goes back generations. As a coach and a Cub Scout design, carve, paint, weigh, refine, and race the car, a bond of partnership is created. This is at the heart of the event’s success. In addition, Cub Scouts build confidence and take pride in their own growing skills and hard work. So enjoy the ride!

While the exhilaration of the actual race lasts only moments, the Pinewood Derby® experience lasts a lifetime. The benefits, for Cub Scout and adult, are discovered through the derby process itself: strengthening bonds, sharing responsibility, developing teamwork, learning new skills, exercising creativity, building sportsmanship, and making new friends.
Much More Than a Race
Racing in the Pinewood Derby® creates a bond between a Cub Scout and all those who have raced before, as well as those who will follow to participate in this same tradition. Walk up to any Boy Scout—youth or adult; if he participated in a derby, his memories will resemble those of all other participants in the history of the event.
The father of the Pinewood Derby®, Donald Murphy, described his vision for the event to Scouting magazine in 1999: “I wanted to devise a wholesome, constructive activity that would foster a closer father-son relationship and promote craftsmanship and good sportsmanship through competition.” As Cub Scouts learn the skill of good sportsmanship, they are better able to recognize and appreciate the new skills they’ve acquired, to show respect to all those involved, and to experience the fun and excitement of competition.
The first Pinewood Derby® was held in 1953 by Cub Scout Pack 280C of
The rules of the very first race stated: “The Derby is run in heats—two to four cars starting by gravity from a standstill on a track and run down a ramp to a finish line unaided. The track is an inclined ramp with wood strips down the center to guide the cars.” The cars still roll that way today.


Page 59 in the October 1954 issue of Boys Life magazine, featuring the story of the first pinewood derby race
The first pinewood derby was the idea of Don Murphy, a Cub master in Manhattan Beach, California, back in 1953. His young son who was a cub scout who wanted in the worst way to try soapbox car racing which was a popular hobby with older boys at the time. Soapbox involved building a homemade car to compete in a sponsored race downhill. Since Don's son was a bit too young for soapbox, the Cub master came up with the idea of building miniature cars for all his scouts to race. He had his scouts and their fathers together shape cars from wood. Some fathers built a 31-foot race ramp with two lanes and a battery-run finish line made from doorbells and rigged with red and white lights to identify the winner.
Fifty-five Cub Scouts participated in that first Pinewood Derby race in 1953 and the event was a hit – not only with the young scouts, but their dads too (imagine that!).
Like wildfire it grew and thanks to publicity provided by Boys Life magazine, spread to packs all over the country. Within a year the pinewood derby was adopted for use in all Cub Scout packs. By 1955 an official supplier was found to make ready-to-build kits containing nails, wheels and a block of white pine to carve anyway the young builder could imagine. From the start, Don intended the derby cars to be done as a father/son project, too. It grew, the annual races went from being a side event to becoming their own premier event. And generally the rules for the competition have stayed the same as Don Murphy had first laid them down.
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Pack 48 Pinewood Derby Rules
Length, Width & Clearance:
a. Maximum overall width (including wheels and axles) shall not exceed 2-3/4".
b. Maximum length shall not exceed 7 1/2 ".
c. The wheelbase (distance between front and rear axles) may not be changed.
d. Maximum clearance between bottom of car and track shall be 3/8" so car will clear center guide strip.
Weight and Appearance:
a. Weight shall not exceed 6.0 ounces. (Open class weight shall not exceed 2Ibs.)
b. The car may be hollowed out and built up to the maximum weight by the addition of wood or metal only, provided it is securely built into the body or firmly affixed to it. No loose materials of any kind are permitted in or on the car.
c. Details such as steering wheel, driver, spoiler, decals, painting and interior details are permissible as long as these details do not exceed the maximum length, width and weight specifications. d. Cars with wet paint will not be accepted.
Wheels and Axles:
a. Only wheels and axles distributed in kit may be used.
b. Wheel bearings, washers or bushings are prohibited.
c. The car shall not ride on any type of spring.
d. The car must be freewheeling with no starting device or other propulsion.
Lubrication:
a. Only dry powdered lubricants, such as graphite, may be used. No regular oils or silicone sprays may be used.
b. Cars may be lubricated before inspection and check-in. No further lubrication will be permitted.
Ground Rules:
a. The race is open to all Cub Scouts and Webelos registered in the pack.
b. Cars must have been made for this race. Cars made for previous derby races are not permitted. c. The race will be a double elimination by Den. The top two finishers from each den wiil compete for an overall speed award. d, If a car jumps the track, the heat will be run again. e. If a car leaves its lane and interferes with another car, the heat will be run again. f. If a car suffers a mechanical problem (loses an axle, breaks a wheel, etc.), a five minute period will be allowed to make repairs and the heat will be run again.
Inspection and Disputes:
a. Each car must pass inspection by the Official Inspection Team, at time of check in, before it may compete.
b. The Official Inspection Team has the right to disqualify those cars, which do not meet these rules.
c. Car owners will be informed of the violations and given an opportunity to modify the car to meet these rules.
d. On race day, all disputes will be settled by the three race Officials.

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